The extort is a bonus to keep yourself alive while you drain your opponents. Mainly a Commander and anti-aggro staple, Blind Obedience shuts down hyper-aggressive decks and artifacts looking to ramp in one turn. Archon of Emeria isn’t a game-ending piece but it does slow them down while you build up. Archon of Emeriaīeing able to shut down multiple spells and slowing your opponent's mana down can be huge. They shut down aggressive plans very quickly and make it difficult for you to lose the game from combat damage. Prison effects are always significant, and Ghostly Prison, Sphere of Safety, and Windborn Muse are iconic for a reason. Ghostly Prison + Sphere of Safety + Windborn Muse Shutting down combo players and Storm decks can be extremely useful, plus it forces control players to choose their spells wisely. ![]() Rule of Law and Eidolon of Rhetoric provide the same effect, but one's a creature. These two put a massive hole in your opponents’ plans in formats where tutors and fetch lands are prevalent. I'm pairing Leonin Arbiter and Aven Mindcensor together because they have similar effects: they stop players from searching their libraries. Straight out of Ikoria comes the most annoying Commander-specific stax creature because it doesn't let you cast commanders! Drannith Magistrate sees a little fringe play in eternal formats because it prevents flashback and similar effects. Being able to shut off any additional card draw makes vital cards like Brainstorm a discard spell or a single draw at best. Spirit of the Labyrinth is a powerhouse in both Commander and eternal formats. Thalia, Guardian of Thraben is cheap to cast, adds a speedbump to your opponent's spells, and has a stable body to get some damage or block. The iconic Death and Taxes creature is a staple in many stax decks. This includes preventing untapping and attacking, adding extra costs, and more. I'll include any effects that stop players from doing things in the game for this list. ![]() These effects are often paired with prison effects to slow a game down to a complete crawl while stax decks slowly advance their game state. ![]() The term “stax” later evolved to represent effects that tax your opponent's resources and slow their board expansion. The term “stax” comes from the card Smokestack, an artifact that creates soot counters on itself during your upkeep, and every player must sacrifice a permanent for each soot counter on it. Stax in Magic is a slang term commonly used to describe cards and effects that slow down your opponent's play by making things more expensive to cast, slowing down their mana abilities, or causing them to sacrifice permanents each turn. This is largely because different colors excel at depriving opponents of different types of resources, allowing for different flavors of Stax to be accessed.Torpor Orb | Illustration by Svetlin Velinov When selecting a Stax commander, one of the most integral elements to bear in mind is the commander's color identity. So today, we're going to examine the potential commanders players can choose when building a deck of this salt-inducing archetype to see which are the strongest! Updated Apby Paul DiSalvo: As Commander is a massive and ever-growing format, it should be no surprise that players have a wide range of commander options to choose from when building a Stax deck. Related: Magic: The Gathering - What Is A Hatebears Deck?When it comes to the popular Commander format, players looking to build a Stax deck have access to many distinct commander options that provide access to different colors and abilities. With a name originating from the card, Smokestack, Stax decks aim to deprive opponents of their resources through taxing effects and those that add restrictions to what players are capable of doing, all whilst trying to slowly and methodically advance one's own plans. While Magic: The Gathering allows players to construct decks of a wide variety of strategies and deck archetypes, few are as polarizing as Stax.
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